0.5.2 - Some bug fix
Bread Adventure Demo » Devlog
Thanks to everyone for the feedback. I’ve fixed several issues and made some change:
- Fixed game freezing when health was restored upon death (e.g., natural recovery in Easy Mode, defeating a boss, etc.).
- Fixed an animation bug that occurred when saving during attacks.
- Fixed the hidden virtual joystick being trigger on non–touch devices.
- Fixed the “cinematic effect” not disappearing after loading game.
- Fixed respawn point appearing on unstable blocks.
- Fixed pixel error in the snow mountain background.
- Watermelon seeds can no longer damage breakable barrier.
- Improved the detection logic for watermelon seed hiting mech ball.
- On the web platform, removed options that are unavailable when running in a browser.
Files
0.5.2_web.zip Play in browser
1 day ago
0.5.2_linux.x86_64 82 MB
1 day ago
0.5.2_windows_x86_64.exe 61 MB
1 day ago
0.5.2_macos.dmg 77 MB
1 day ago
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Bread Adventure Demo
Status | In development |
Author | Bread |
Genre | Platformer, Action, Adventure |
Tags | 2D, Godot, Indie, Metroidvania, Pixel Art, Short, Singleplayer |
More posts
- 0.5.1 - Some bug fixes1 day ago
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