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Devlog
Devlog4 - Collectible Items & Late-game Areas
September 05, 2025
by
Bread
1
One of the main reasons I chose to make a Metroidvania is that I enjoy the feeling of becoming stronger after a long period of exploration and finally acquiring new items. Now, it’s time to actually...
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Devlog3 - New Boss
August 21, 2025
by
Bread
1
Happy weekend! Recently, I’ve been focusing on design and develop 2 new bosses. Simple Behavior Within the game’s worldbuilding, I designed a contrast inspired by the real world: “natural food...
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0.6.1 - Bug Fixes
August 11, 2025
by
Bread
1
Important: In the previous version, I modified the UI control logic, which caused some issues. This change has now been rolled back, meaning UI control settings from version 0.6.0 will no longer be va...
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0.6.0 - Demo update
August 07, 2025
by
Bread
1
Happy weekend. This update primarily contains optimizations based on version 0.5. Please note that save files from older versions and this new version are generally not compatible! Content Changes Adj...
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Devlog2 - Next Levels, Visual Optimizations
August 05, 2025
by
Bread
1
I paced back and forth in front of my computer, trying to come up with a great opening line. Well, I just couldn’t, so without further ado, here’s my development progress over the past two weeks...
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Devlog1 - Moving Platforms, Map Improvements
July 23, 2025
by
Bread
1
Moving Platforms When I first played Mega Man as a kid, I was deeply impressed by the moving platforms in Gutsman’s stage. The way they combined timing and platforming created a real challenge. So w...
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0.5.2 - Some bug fix
July 05, 2025
by
Bread
1
Thanks to everyone for the feedback. I’ve fixed several issues and made some change: Fixed game freezing when health was restored upon death (e.g., natural recovery in Easy Mode, defeating a boss, e...
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0.5.1 - Some bug fixes
July 04, 2025
by
Bread
1
Thank you all for your feedback on the game’s issues. This update includes the following bug fixes: The number of coins in the inventory now displays correctly. Added extra collision checks for coin...
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